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9.15二测改动 一大批地图被加上空气墙

[ 2018-06-02 16:58 文章来源:网络整理 责任编辑:admin ]

  Changes in 9.15 Common Test #2 vs 9.15 Common Test #1

  9.15二测改动列表

  Game Improvements:

  游戏性提升:

  Fixed the issue where the dynamic view range in Technical Characteristics exceeded the maximum value of 445 m in the tooltips of Equipment such as Coated Optics.

  修复了车库预览中带视野配件能使动态视野显示超过445m的问题(这算毛问题,纯误导)

  Adjusted the calibration coefficients of the guns that had incorrect display of the Firepower characteristic.

  调整了在火力界面显示不正确的主炮口径参数

  Fixed the formula for the calculation of the Survivability characteristic. Factors such as armour slope angles and the part of individual element’s area on the armor projection are now taken into account.

  修正了计算生存性的公式。现在类似装甲倾斜角度和投影中各车体部分所占大小(比如小7从正面看裤裆很大)也会算在公式里

  Technical Improvements

  技术性改进:

  Fixed an issue where the invitation to Platoon was still received even with the “Accept invitations to Platoon in battle” disabled.

  修复了就算禁用动态组队仍能收到组队邀请的问题

  Fixed the issue where the Battle Results screen only displayed the amount of credits earned without Premium Account.

  修复了战斗结果界面只按没高账的计算收益的问题

  Fixed the issue where the game remained in the windowed mode after minimization.

  修复了窗口化游戏最小化无效的问题

  Fixed the issue where two mouse cursors were displayed after the player pressed ALT+TAB.

  修复了按Alt+Tab后显示两个鼠标光标的问题

  Fixed the issue with pressing ALT+ENTER twice in the Garage where the clan icon on the vehicle turned into a striped yellow-red square that read “Problem?”.

  修复了车库中按两次Alt+Enter后军团图标谜之改动的问题

  Fixed the issue where Camouflage tiles were displayed in the Exterior menu (colored squares with gradient were displayed instead of actual Camouflage).

  修复了涂装在外观菜单的显示问题(涂装不正常显示而显示色块)

  Fixed the issue where dirt and dust still flew out from under the vehicle even when the appropriate setting was disabled.

  修复了相关设定禁用后沙尘仍会从车上飞出的问题

  Fixed the issue where technical text was displayed in vehicle characteristics.

  修复了技术文本在战车数据界面显示的问题

  Tanks

  Changes in Japanese vehicles:

  日系战车改动:

  Type 4 Heavy:

  四式重战

  Crossing capacity on solid terrain for the Type 4 Heavy Kai suspension increased by 15%.

  Crossing capacity on medium terrain for the Type 4 Heavy Kai suspension increased by 14%.

  Crossing capacity on soft terrain for the Type 4 Heavy Kai suspension increased by 10%.

  地面阻力:1.1/1.2/1.8 (原1.3/1.4/2.0)

  Maximum forward speed changed from 20 km/h to 25 km/h.

  前进极速:25(原20)

  Reload time of the 14 cm/50 3rd Year Type gun for the Type 4 Heavy turret changed from 20.8 s to 19.8 s.

  14cm炮装填时间19.8s(原20.8s)

  Type 5 Heavy:

  五式重战

  Dispersion on the move with the Type 5 Heavy suspension decreased by 25%.

  Dispersion on hull traverse with the Type 5 Heavy suspension decreased by 17%.

  悬挂移动扩圈系数:0.18(0.24)

  悬挂转向扩圈系数:0.2 (0.24)

  Maximum reverse speed changed from 10 km/h to 11 km/h.

  倒车极速:11(10)

  Reload time of the 14 cm/50 3rd Year Type gun for the Type 5 Heavy turret changed from 17.7 s to 17.1 s.

  装填时间:17.1(17.7)

  Dispersion on turret traverse of the 14 cm/50 3rd Year Type gun decreased by 14%.

  Traverse speed of the Type 5 Heavy turret changed from 18 deg/s to 20 deg/s.

  炮塔转动扩圈系数:0.12 (0.14)

  炮塔转速:20(18)

  Durability increased from 2,800 HP to 2,900 HP.

  HP:2900(2800)

  The Chieftain/T95, a Tier VIII U.K. medium tank, is now a Premium vehicle.

  英国8级中型 酋长/T95 现在是金币车了

  Maps

  地图

  Adjusted the landscape on the following maps to prevent vehicles from driving onto zones that were not supposed to be passable:

  调整了以下地图中的一些本不应该能去的位置

  胜利之门Mountain Pass

  卡累利阿Karelia

  神圣之谷Sacred Valley

  喀秋莎Tundra

  科马林Swamp

  湖边的角逐Mines

  齐格飞防线Siegfried Line

  安斯克Ensk

  斯大林格勒Stalingrad

  锡城Himmelsdorf

  极地冰原Arctic Region

  哈尔科夫Kharkov

  布拉格Pilsen

  密特朗Mittengard

  阿拉曼机场Airfield

  拉斯威利Lakeville

  荒蛮之地Steppes

  小镇争夺战Abbey

  海岸争霸Cliff

  寂静海岸Serene Coast

  失落小镇Ghost Town

  费舍尔湾Fisherman’s Bay

  Recommendations

  建议

  To fix the unstable behavior of the NVIDIA driver in SLI mode with DirectX 11, it is recommended to install driver version 365.10.

  建议将N卡驱动升级至365.10以防止Dx11在SLI模式下表现不稳定的问题

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